I'm looking for some test-players for a Science Fiction / Fantasy game I've developed with a few friends of mine.
I would prefer if someone would volunteer as Game Master, although I?d gladly assist with anything you may need help with.
In March 2012 we plan to release our New Horizon Roleplaying Game Compendium - 2nd Edition. It will be a 340 page book in Letter size, and we?ll print 1,000 copies of it to start with. Any group of people who?d be willing to test play the game for us would get their names put into the book (under Credits for Test Players). But you?d have to test play the game in a forum (like this one) and give me your thoughts about the game and system afterwards.
I would like to know what you think is most fun with the game, but also what?s the worst thing about it in your opinion and what you think should be improved for future updates. It is enough that the assigned GM provides me with this information. The assigned GM will be credited as a GM and awarded afterwards. The GM must also inform me who test played the game (the names to be put into the book) and a link to the forums where I can see where you played it.
PS! We will only put your name in the book if you provide us with your real name (given name + surname/family name). We also require permission from you to put your name in our book.
You can also contact me at michal[at]newhorizonrpg.com
Allow me to give you a small introduction to New Horizon to show you what kind of game you?ll be dealing with!
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Introduction
New Horizon is mankind?s new home among the stars. It?s the world which became their new home after leaving Earth. The settlers are surrounded by bizarre alien creatures that are often as deadly as they are amazing. Their lives are filled with the wonders of technology, but are held together by the strength of their resolve. Mankind walks this new world hand in hand with wafans, their sister race of sentient living machines, designed during the darker days of humanity?s past.
New Horizon is not a game where you win and that's the end. Because of the different experiences and imaginations of every individual that comes to the game, New Horizon has an endless variety of stories and experiences for the characters. The game is typically played among a group of friends, usually face to face around some type of gaming surface, but occasionally across the internet at places such as our forums.
The entire endeavor is the creation of a collaborative story between the players and the GM. Players take on the role of an individual on New Horizon, known as their character or a PC (Player Character). They design the character's background story, looks, mannerisms, physical and mental abilities and any other little quirks they can think of to add. The GM takes control of the rest of the world, from animals and governments to weather and Non-player characters (NPCs),and sets the general direction of the story. This general idea may drastically change depending on the players. The GM sets obstacles or opportunities in the path of the players, and the story evolves depending on how they react to each circumstance.
Many things in the game follow common sense, but dice are utilized when there is a chance for success or failure. The New Horizon Roleplaying Game uses the Volt system, which requires just two 20 sided dice (D20's). These dice are rolled and then compared to information on the character's record sheet that is calculated during character creation.
Further information on the Volt system can be found here: http://www.voltsystem.net/doku.php
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Many things about New Horizon make it unique. One such example is ?wafans?, who are often confused with droid robots but who are in reality living beings. There are also medeans, who are the next evolution of humanity, and something both new and unique. They are humans who have been ?merged? with the unique fauna of New Horizon and they are truly exceptional. The unique wildlife of this moon is yet another thing that makes New Horizon stand out. We also have the alien flora found all over the world, and the inexplicable phenomenon known as Volitaires, Moai, Motes and Whorls.
On Earth, humans reached what could be called a technological pinnacle. They had everything. They even created wafans. When they came to New Horizon, things changed. On Earth, humans had allowed their technological evolution to grow one step at the time. Everything was slowly but systematically evolving, for the better and for the sake of advancement. But when they came to New Horizon, certain things took a huge step back. Cities like Avalon felt little change. The capital of New Horizon is as modern as anything ever found on Earth, but cities like Trapper Town did not have the proper equipment to become a modern city to the same extent.
When Trapper Town was first created, people had to use the materials and equipment that they had with them. Any transportation for larger cargoes was at that time not widely available. This is not to mention that raw materials were still hard to come by. Mining had begun, but not to a great enough extent to make a large difference, and only a few companies existed which were able to do something useful with such raw materials. Most of the things that were created went directly to Avalon, Warhead, Xanadu and Glacier Run City, so the rest of the world was still far less advanced.
Nowadays, many towns and cities in the Walk of Man look like something from the old Wild West or worse, but always with a certain touch of high technology. For similar reasons, many places on New Horizon look like something from either the Middle Ages in Europe or the 19th century in the USA. Certain things are state-of-the-art, but most of the rest is simply old and obsolete. New Horizon is much like the old west, if someone had accidentally teleported it into the future.
New Horizon is a world of action and adventure, where people can explore enormous areas from the great heights of the Azuremar Mountains to the dark depths of the Narehlian jungles, from the frozen plains of the Aquilon?s Reach to the lifeless deserts of the Neo Titanian landscape. Adventurers are encouraged to explore every available part of the world, but know that not all places are easily attainable. Trains and planes exist, but only between major cities. Smaller cities and other areas which are more out of the way are usually harder to reach and sometimes even unattainable.
The world also exhibits a somber side. Not all adventures end happily, even if some do. However, some individuals are still humorous enough to sprinkle the world with some rays of happiness.
New Horizon is unique in many ways. Even though it is a science fiction type of world, it creates the feeling of being a fantasy type of world instead, where people are required to run all around the world on foot, explore forests, mountains, caverns and deserts. If it hadn?t been for the wafans and certain technologies, it would have been seen as a fantasy world instead.
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Getting Started
1) Fist, you need to set up a group of players, and one of you would have to volunteer to be the Game Master (GM). Post here if you want to announce that you want to play. The GM can of course start up other threads more suitable to his/her needs. Don?t be afraid to volunteer as a GM. Playing this game is not much unlike playing any D&D game, so if you?ve done that then it won?t be hard for you to run the game as a GM at all.
2) The next step would be character creation. We have a free Starter Guide as PDF at our website which will give you the basics, (and please forgive us for any spelling errors you may find, we will release a new Starter Guide in Q1 of 2012).
However, the fastest way to create a player character is to use this Character Creation website: http://www.newhorizonrpg.com/volt/chara ... /index.php
You need to specify your number of Geodites (New Horizon money) and number of Points (for Attributes, Traits, etc.) This number is usually decided by the GM. If you want the players to be average Joes then I recommend 45,000 Geodites and 45 Points. If you want them to be experienced adventurers, then I recommend 60,000 Geodites and 60 Points.
3) Then the GM must set up a campaign. Learn about the different places of the world from our website. Go to ?Planet? and read about the different places where you can play your game. Choose anything from the wild-west inspired Trapper Town to the ice-cold tundra around Glacier Run City or the wild jungles around the Port of Narehl.
Additional RPG materials can be found here: http://www.newhorizonrpg.com/games_rpg.php
The D20 system we use is called Vo|t and it only requires two D20 dice. For forum games we normally use a digital dice which you can find here: http://www.newhorizonrpg.com/volt/index.php
But remember, normally you only need to use Vo|t when you cannot decide fairly the outcome of a battle, or a specific choice or action. However, most encounters can usually be decided without making a dice roll. For this reason, you can choose yourself how to play your game. You can make dice rolls for everything single action in the game or very seldom and only when no other option is available to make a fair decision. The choice is yours!
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So, do you think it would be possible for me to find some test players at these forums?
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/zgFtZTz0X90/viewtopic.php
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